Review by Curtis Cole
Returning to the universe of The Dragon’s Wrath, I was unsure of what to expect. Although the first volume was enjoyable enough, it suffered from some less than bearable moments of sexual introspection and existential Angst, not to mention a lagging pace on par with the worst LAN sessions imaginable. But still, the premise of author Brent Roth’s first volume—A virtual Dream—that of a virtual reality massively multiplayer online game set a fantasy world roughly modeled off of a fascination with Viking history, was compelling. I was interested in how the story developed and to what ends protagonist Brent would go to build his Northern kingdom. So I jumped back into Roth’s world and prepared myself for both the best, as well as the worst.
After finishing the second volume of The Dragon’s Wrath, I am pleased to report that, for the…
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